Dashboard

Event reference

Event names, the stored event shape and field rules.

Last updated Sep 29, 2026

Event names

Names are snake_case and start with a letter (^[a-z][a-z0-9_]*$, up to 64 characters). These are recognised by the dashboard; any other valid name is stored too.

session_startedsession_endedstage_startedstage_completedplayer_diedplayer_quitcheckpoint_reachedcurrency_earnedcurrency_spentitem_purchaseddeveloper_product_prompteddeveloper_product_purchasedgamepass_promptedgamepass_purchasedcustom_event

Event shape

Event
{
  "eventId": "9db7942ede9a4f4a-2",
  "projectId": "my_game",
  "universeId": "123", "placeId": "456",
  "buildId": "v12",
  "serverId": "…", "sessionId": "…",
  "playerAnonymousId": "p_784af52e…",
  "eventName": "player_died",
  "timestamp": "2026-09-28T12:00:00.123Z",
  "position": { "x": 3.09, "y": 3.7, "z": 0.85 },
  "stageId": "stage_3",
  "device": "touch",
  "metadata": { "cause": "Lava" }
}

Put a cause string in a death's metadata and the dashboard shows it when you select that death.